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From drinking games to Super Meat Boy, food has a long and unexamined relationship with games. Like gaming, eating can be social, playful, and satisfies basic human desires. The next issue of games history ezine Memory Insufficient will focus on food (and drink) in the culture, materiality and imaginary of analogue and digital games throughout history.
Submissions that complicate or challenge the issue’s topic titles are very much welcome. Every topic can be read with the words jumbled up. That means you could, for example, write up a history of edible board games, or you could write about how agriculture is represented in a game about history, or analyse a byegone fad diet as a form of gamification, or any other permutation imaginable.
Any kind of history will be accepted: social, biographic, documentary, personal, descriptive or polemical. Submissions are unlikely to be rejected for being ‘not history,’ because nobody has the authority to decide what that means. Likewise, nobody has the authority to decide what a game is. Digital and non-digital games are both covered.
This issue will be guest-edited by Nicholas Capozzoli alongside regular editor Zoya Street
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