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Chapter One of ex-LucasArts Bill Tiller Co-Designed
iOS Adventure Perils of Man Now Available for Free


Originally Commissioned Production Finds Way Back to Indie Creators
 
Zurich, Switzerland – March 11, 2014: Swiss indie studio IF Games today launched the first chapter of the eagerly awaited iOS adventure Perils of Man, which was co-designed by an astonishing lineup of industry veterans headed by ex-LucasArts’ designer Bill Tiller and 1954:Alcatraz developer Gene Mocsy. Perils of Man: Chapter 1 is now available for free in the iOS App Store (http://itunes.apple.com/app/id742987884?mt=8).

In Perils of Man: Chapter 1, you step into the shoes of captivating teenager Ana Eberling for the first time. Thrown into a hidden world of time-travel, global catastrophe and personal triumph, she uncovers a lost technology with the potential to eliminate the uncertainties of life. Ana rapidly finds herself in over her head, navigating a series of predicaments both dangerous and bizarre.

The commercial release of the full game will follow in Q2 2014, but the game was not always intended to launch as such. “What began as commissioned work back in 2012 has turned into an extraordinary endeavor for our tiny studio,” says CEO Philipp Zünd, co-founder of IF Games. “Sponsorship set the foundation for us to create an amazing world, and we are excited to expand Perils of Man beyond the original scope and goals with our newly acquired freedom that comes from being an independent studio.”
IF Games built upon the original production and further invested in development. Nathan Ornick, producer and co-founder of IF Games, says, “IF Games took the initiative to add a huge expansion of content and has funded platform development beyond the iPad to make the game available for iPhone and iPod Touch users, with more platforms yet to be announced.” Originally intended to be a free release, these further developments have prompted IF Games to release Perils of Man as their first commercial iOS game.

The Swiss Arts Council, Pro Helvetia, praises IF Games for the development of a new type of adventure game. “Perils of Man deals with interactive storytelling in a very ambitious way and breaks new grounds on how to tell a story. IF Games took the artistic and entrepreneurial risk to cross borders between genres such as film, animation and games, setting a new benchmark for interactive fiction.”

Optimized for touch-native interaction and carefully balanced for challenging both newcomers and fans of the genre on iPad, iPhone and iPod, the full version of Perils of Man will offer a complete game experience without any in-app purchases.

To start playing Perils of Man: Chapter 1 for free, visit the iOS App Store: http://itunes.apple.com/app/id742987884?mt=8

For all the latest news about Perils of Man, visit http://www.perilsofman.com and find us on Facebook http://www.facebook.com/theperilsofman and Twitter http://www.twitter.com/theperilsofman.
Note to the editor

IF Games is attending GDC in San Francisco next week. If you would like to meet up for a demonstration of Perils of Man and/or an interview, please contact kimara@criticalhit-pr.com for an appointment.

Related links
Pricing and release-date info

Perils of Man – Chapter 1:            11th March 2014 - € / $ / CHF FREE
Perils of Man (Full Version):         Q2 2014 - € 4,49 / $ 4,99 / CHF 4,99

About Perils of Man

Perils of Man reboots the classic graphic adventure game in a combination of 3rd & 1st person perspectives with striking 3D animations, challenging puzzles, and a captivating story that will leave you pondering its profound implications.

When sixteen year-old Ana Eberling receives an unexpected gift from her missing father, she is catapulted into an enthralling mystery that will take her on a journey through time. Ana is amazed to learn that her ancestors were inventors of an incredible technology that gave them the power to eliminate uncertainty. Ana needs to know why her family has fiercely kept this potential boon to humanity hidden from the public for generations, and if the answer to that question has something to do with her missing father. Ultimately, Ana must decide if a perfectly predictable world is a curse on humanity, or a triumph for mankind.

Key features
  • Timewalk Through the Past: A key element of gameplay is a mysterious chronicle of history’s disasters and catastrophes. Unlocking its secrets will let players “timewalk” to real- world events from the gilded age of scientific invention.
  • Alter Destiny By Preventing Disaster: Command the fates of thousands by mastering a hidden technology that gives the player the ability to foresee risk. Experience a special gameplay mechanic that reveals a hidden matrix of cause and effect.
  • A Century-Old Mystery Solved: Discover a dark history of secrets, controversy, rivalry, and tragedy behind a façade of ingenious scientific invention and celebrated family fortune. Solve clever classical and inventory-based puzzles set up (but by whom?) either to keep someone out, or something in.
  • 24 Spectacular Environments: Each episode gives the player 2-3 hours of haunting adventure set in a unique and evocative graphic style all on your iPad. Explore the past and solve your way to the future in a game that will have you wondering if being the master of your fate is everything it’s cracked up to be.
For more information and to keep up with the latest news, visit www.perilsofman.com or find Perils of Man on Facebook www.facebook.com/theperilsofman and Twitter www.twitter.com/theperilsofman.

About IF Games

IF Games is a Swiss developer and publisher that specializes in video games and branded interactive entertainment games for a variety of platforms. IF Games is dedicated to producing high-level graphics and quality video games.

For more information about IF Games, visit www.ifgames.ch.

Press contact

Kimara Rouwit | Critical Hit PR | E: kimara@criticalhit-pr.com | T: +31 (0) 10 84 22 689

Critical Hit PR
Mathenesserdijk 412K
Rotterdam, Zuid-Holland 3026 GV
Netherlands

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