Before getting into the nitty gritty of the work that was done this week, we’ve got some something special for you all:
We’ve been hard at work since PAX East to revamp and improve the gameplay of Project Cyber. Now that the characters and their abilities are being solidified, it’s time to bring back the competitive aspect of the game. To do so, we are organizing weekly tournaments!
To participate:
Form a team of three (3) players. (Need extra players? Post here).
You have until June 18th (6PM Eastern Time) to sign up. We will announce the brackets and details of the tournament on the Project Cyber Community Stream on June 19th. Stay tuned to the Community Stream during the week to see some of the matches and the finals!
Winners will get to face Team Spearhead, who have been training real hard, and win some cool “prizes”.
New Arena Look!
Yan and the Art team have been hard at work on a new look for the arena, that is now integrated in the game. Give us your feedback on the new arena here.
Enter the Stalker!
If you played the Twitch build (he’s the Cone character), you’ll notice how much his shape and animations stand out. Animation and special effects improvements coming up next!
As we solidify the gameplay with tweaks and polish, now’s the time for Art team to shine! Visual feedback for the projectiles and their effects on the players/disc are a top priority. Character animation is also getting some love.
We wish Simon good luck as he pursues his true calling!
Cheers and don’t forget to sign up for the tournament!