Virtual & Augmented Reality
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May 20, 2016
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This week I've been reporting from XTech - San Francisco's Experiential Technology and NeuroGaming Conference. I met with some incredible innovators who are using VR and AR infused neuroscience to impact everything from healthcare to entertainment. Experiential tech will get us closer than ever to our brains, opening up new pathways for learning, training, treatment, and healing that will help us evolve and live more balanced and healthier lives. It's time for tech to work for us! With some big announcements from Google this week, it looks like the bright future of these technologies is closer than ever before.
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Applications Open for Techstars IoT Accelerator in NYC
The Techstars IoT Accelerator is for startups who are focused on the infrastructure of the future with specific emphasis on software and artificial intelligence, connected enterprise, smart cities and energy, advanced manufacturing, health and wearables, logistics and automotive, VR, AR, drones and robotics, agriculture, and the connected home. Applications close July 10 and the program takes place in NYC. Learn more.
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Mark Wilson
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Fast Co. Design
All ears turned toward the Googleplex this week after the company announced Daydream, its new open-source VR platform that will power headsets with motion controllers for souped-up Android phones set to ship in Fall 2016. Is Daydream the start of the mobile VR tidal wave?
Also from the Googleplex: further plans to expand Project Tango.
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David Baszucki
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Recode
Worried we spend too much time holding smart phones inches away from our faces? Tired arms rejoice, smart glasses will soon be here! Afraid this means that technology is getting a little too intimate? By the late 2040s, smart glasses will seem old school - we'll have upgraded to AR contact lenses powered by a tiny chip under your skin.
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Lulu Yilun Chen
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Bloomberg
The “three big mountains” in China's internet and big data industry — Baidu, Alibaba and Tencent, collectively known as BAT— are eagerly hoping to capitalize on a domestic VR market expected to grow by 36 times in the next four years to 55 billion yuan ($8.5 billion). As they wait for a core headset to emerge, they're seeding dozens of startups to see what sticks.
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BBC
A professor, a psychologist, a writer and a social scientist weigh in on the future of VR.
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Sarah Lewin
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Space
Outer space has been adopted, it seems, as the universal VR menu backdrop and aesthetic. I'm cool with that. VR will let us float around in space, but how will it help real astronauts plan missions, prepare for space travel, and endure the long ride there?
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