Online Multiplayer
Everyone has been asking for it, and I'm excited to say that INVERSUS is going to ship with online multiplayer! You no longer need a group of friends on the couch to play competitively. Even more exciting, I've already got the core of it working on Steam. Click here if you want to see a gif recorded from the first online match. It uses a rollback system similar to a modern fighting games and already plays great!
All that said, there is some new work ahead. I need to get the networking functional on PS4, add support for friend invites, handle four player matches, and deal with tons of error cases. I also want to try online co-op arcade mode (fingers crossed)! As a result, the release date is getting pushed out to late summer. The wait will be well worth it, however, and I appreciate your patience.
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