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Memory Insufficient
Vol. 2 Issue 7: Language and games history
Guest edited by Oscar Strik
Language is about identity and disclosure, inclusion and alienation, knowing and unknowing. The three essays published in this issue get to the heart of communication in online, offline and live-action gaming.
Download it now for free
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Today we're announcing big changes for Memory Insufficient Volume 3 in April 2015. To bring critical and historical discourse into closer contact with game design practice, we're joining Silverstring Media. Together we're going to launch volume 3 as a new site, with a new way of reading and sharing essays. Learn more here.
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