The Adventist Robotics League is a FIRST Partner providing STEM educational experiences for students in first thru twelveth grades in the Adventist Education system in North America.
FIRST has completed an external analysis and mapping of all FIRST Programs to 3 sets of educational standards: Common Core State Standards, Next Generation Science Standards and 21st Century Learning Skills. All FIRST programs cover over 90% of the Science and Engineering Practices and the Crosscutting Concepts in the Next Generation Science Standards.
Choose a Program for Your Students
Ages 6-10 Learn about FIRST LEGO League, Jr. Have larger groups?
Learn about the Season Pass for your entire school! Classroom Curriclum
A Team Meeting Guide is included with every team registration to walk a coach or teacher through every step of running a FIRST LEGO League Jr. team.
Ages 9-14 Learn about FIRST LEGO League Have larger groups?
Learn about the Season Pass for your entire school! Classroom Curriculum FIRST Steps is a step by step, meeting by meeting framework that allows coaches with no previous experience to lead a robotics team through a successful first season.
Ages 9-14 Learn about FIRST Tech Challenge Classroom Curriculum FIRST Class is a curriculum that provides authentic, real-world learning to students by bringing FIRST Tech Challenge into the classroom.
Join us for the Season Kickoff Live Stream on Monday, September 11 at 7:30am PST (10:30am EST). Register Now.
Adventist Robotics League hosts events around North America. For a list of events and their locations, please visit our web site and see our calendar.
The Adventist Robotics League relies on volunteers to make our events happen! Volunteer for an event today! To find our events in volunteer system, search for "ARL".
Interested in hosting a qualifying tournament? Contact Mel Wade.
Put her FIRST!
Tomorrow’s innovators practice imaginative thinking and teamwork. Guided by two or more adult Coaches, FIRST® LEGO® League* teams (up to 10 members, grades 4-8) research a real-world problem such as food safety, recycling, energy, etc., and are challenged to develop a solution. They also must design, build, program a robot using LEGO MINDSTORMS®, then compete on a table-top playing field.