What's Next for CSD 2?
Now that I have the Barista Update completed, my plans are to move straight into PS4 development. There are still some bugs and features I want to address before releasing on PS4 and Windows/Mac/Linux owners will be getting those patches as I progress in development (starting with a new v2.1 in July). I'm aiming to get the PS4 version in certification by September (from there it'll take a few weeks to go through the submission process).
Once I have a final PS4 release date I'll be looking at other potential consoles and platforms to launch on! The great thing is that GM Studio 2, the engine we use to power the game, makes it incredibly simple to port to systems.
The main issue is that I've never gone through console certification before, and I've heard stories that range from "not too bad" to "the worst ever" so I have no idea what to expect. But I'll be sure to update y'all as I go through the process. Should definitely be an interesting ride to say the least!
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