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A monthly newsletter on applied games.
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issue #1 November 2019

From Applied To Commercial Games

Dear all,

I have not sent you news about applied games for quite a while, this because I've been working on a large "game for health" university project and on my first commercial game, "Football Drama". I have learned a lot from these projects, and I hope to turn all this in public material that can maybe be useful for some in a while. I wish to thank in particular Petar Mavrodiev for the frequent discussions on game design and applied games.

Actually, the game I've just published is the result also of the work done in the last 7 years in applied games: concerns for usability, effective storytelling, accessible gameplay all have gone into the game - I hope :D

So also to keep my research going it would be a great help if you do get the game (and maybe even spread the news :-)). The game is playable on phones, tablets and desktops in 8 languages.

Here are the links to the stores:

 
  


I will talk about the design and development process of the game at Indiecade October 18-19 and Game Happens 8-10 November.

Let me know what you think!
Cheers,
Pietro
This is On Games: Learning and Beyond, Applied Games Newsletter #5, November 2017.
Former issues can be found here.
I write on Medium here.
I write on Gamasutra here.
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