Copy
Weekly newsletter about HTML5 Game Development.

Issue #300 - October 4th 2019

This week's issue is number 300! It's incredible I managed to send you three hundred newsletter issues since January 2014 myself. Every. Single. Week. Seems I deserve vacations or something.
Anyway, #300 is a great opportunity to ask YOU to help me fund this project - if you ever enjoyed it (or I added something you sent me), please donate a few bucks to keep it going! This way I'll be able to implement mobile-first design (because I haven't changed much since the very beginning...), and make some long-needed inprovements.
Thank you! - Andrzej Mazur.

Articles:

300 issues of the Gamedev.js Weekly newsletter

Untitled Goose Game Melbourne-based creators stunned after topping Nintendo charts
It all started with a gag about a menacing goose.
Kristian Silva at ABC News

Revealed: global video games giants avoiding millions in UK tax
Four large companies – including Sony and Sega – have claimed close to half of all relief from a culture-focused tax policy.
Oliver Holmes, Keza MacDonald and Keith Stuart at The Guardian

The Smash Bros. community: an oral history
An inside look at the formation of a persevering grassroots fighting game community.
Aron Garst at Polygon

How one game studio is trying to tackle the loneliness epidemic
BetaDwarf sees opportunity in crisis as it builds a game to foster friendship among lonely people.
Haydn Taylor at GamesIndustryBiz

Mario Kart Tour is Nintendo's most-downloaded smartphone game at launch
Lapped the competition.
Tom Phillips at Eurogamer
 

Jobs:

Game developers are in demand on Vettery
Ready for a bold career move? Make a free profile, name your salary, and connect with hiring managers from top employers today.
 

Tutorials:

Build a HTML5 game like Pocket Snap using Phaser and Matter physics
Yes, Ketchapp did it again. Their lastest game, Pocket Snap, is another quick and fun hyper casual game.
Emanuele Feronato's blog
 

Crowdfunding:

ANOVA: A classic Point-and-Click Adventure Game by MontiGames - The first fully independent game by Spanish developer MontiGames is now live! Join their Patreon campaign to help them create more award-winning episodes! You can also follow their development at their new website.

Tools:

Clubhouse: snappy, modern project management tool for developers
"Clubhouse is like a fast and delightful version of Jira, a more purposeful version of Trello," says a current user. Free for up to 10 users.

Demos:

Zero divs, pure CSS pixel art animation

Fancy exploding button

SVG turbulence animation
 

Games:

Bus Surfers

Copyright © 2019 Enclave Games, All rights reserved.
Email Marketing Powered by Mailchimp