Dear friends,
Apologies to all of you. We are very, very late and very, very behind schedule, too. We announced our prototype to be ready for testing (by you, the community) by the end of November. And we didn't mean November 2020. Since there is nothing more tedious than lengthy excuses, we will make it short: 1. We had difficulties in finding extra help for our programmers who are still busy with their own award-winning game. 2. We were up to our necks in pitching Hectarium to different foundations to raise more money.
We hope you're still with us. Chris, at least, is. He's the man to help Jiannis (our guru at Honig Studios). We are very grateful for him stepping in. With his help, we'll finish the prototype during January. And deliver it to you in February. So it's ten weeks to go. We hope you spend at least three of them in a Christmassy mood and then welcoming the new decade. It'll be the decade when Hectarium sees the light of day. We are still excited as hell.
A big and heartfelt thank you for making it with us through this year.
Have a peaceful, reflective and cheerful Christmas time and a swell 2020!
With love from Anke, Diego, Ivan and all of us at Hectarium
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