Tactical Adventures’ Solasta: Crown of the Magister is among the most intriguing games I’ve reviewed. It’s one of those rare gems that you can’t help but suspect only exists because someone spent an entire weekend trying to scratch a specific gaming itch to no avail.
From what we can tell, that someone is the studio’s founder, Mathieu Girard. And, according to an article by Venture Beat’s Jason Wilson, he’s been waiting his whole life to make this game.
A former Ubisoft developer and co-founder of Amplitude Studios (Humankind, Endless Legend), Girard told Wilson that Solasta was his passion project:
“I’ve been a big fan of pen-and-paper RPGs, and I was looking for a way to do it right. Making a new studio seemed like a good way to do that.”
Right off the bat, it’s apparent that Solasta: CotM was developed with the premise of recreating D&D’s fifth edition rules at the forefront — all other considerations would be secondary.
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