Copy
1 Year Anniversary of #RaiseTheGame
That's a wrap! The pledge's first anniversary ended on 11th March with the Diverse Content, Diverse Creators #RaiseTheGame Showcase that featured an representation in games panel, interviews, and amazing line-up of games trailers of titles released now or coming out soon by various pledge partners that captured diverse and inclusive representation. You can watch the showcase here; with availability on other platforms like YouTube coming soon.

The first #RaiseTheGame annual report was also released on 4th March. The One Year On Report which drew upon 30 detailed case studies from various pledge partners & supporters showed not only companies' journeys with the pledge yet all the different approaches to equality, diversity and inclusion (EDI) these organisations have taken; highlighting the openness and flexibility that EDI allows companies to implement to foster long-term change and impact. You can check out the report here.
 
Partner & Supporter Updates
Safe In Our World setup the Safer Together Discord

The purpose of the Safer Together Discord is to provide a public platform for gamers and industry folk alike to connect, find other players for multiplayer games, discuss games, and overall create a safe space for all to talk or find resources around video games and mental health. 

To join the Discord, click here!
 
Creative Assembly announces UK scholarships for female, Black, ethnic minority and disadvantaged students

Creative Assembly and Teesside University have launched a brand-new scholarship which will help support under-represented groups to make their mark in the games industry.

The new Creative Assembly Legacy Scholarship provides financial support and expert mentorship throughout the successful students’ time at Teesside University. The scholarship is specifically open to underrepresented or disadvantaged individuals to address existing cultural and socio-economical barriers which may limit their chances of success.

To find out more, click here!
 
Creating Anxiety Breakthroughs this April with Autistica 

This April is World Autism Awareness Month and our Anxiety Breakthroughs campaign which focuses on anxiety.

Throughout April we are sharing the latest evidence around autism and anxiety, while raising money for anxiety breakthroughs and encouraging more people to get involved in research.

To find out more, click here!
 
Facebook Gaming partners with IGDA on Developer Satisfaction Survey

The bi-annual survey is essential research into the wellbeing and opinions of people working in the games industry.

Find out how to take part, get insights from the 2019 research and hear from IGDA Executive Director Renee Gittins in our latest blog.

To find out more, click here!

 

Check this out!
The Interactive Games & Entertainment Association (IGEA) of Australian and New Zealand recently released the IDEA Accessibility Pack. 

The IDEA Accessibility Pack is a comprehensive list of pre-existing resources around accessibility, gathered together in one easy to read, easy to access document.

To take a look, click here!
Activities & events to check out
Games Careers Week 2021, Friday 26th to Friday 2nd April

A free online festival to inspire people from every background to discover careers in the UK’s fastest growing creative industry – video games.

To find out more, click here!
GAconf Europe 2021, Monday 5th & Tuesday 6th April

Two days of talks and networking, exploring recent and future advancements in the field of game accessibility.

To Sign-Up, click here!
Big thanks to...
  • The founding pledge partners:
Facebook Gaming, Electronic Arts, Jagex, King and Xbox.
  • All the pledge partners & supporters who were involved in anniversary activities like the report and/or showcase:
Aardvark Swift, Anti-Matter Games, Autistica, CCP Games, Codemasters, Creative Assembly, d3t, Deep Silver Fishlabs, DPS Games, GamificationNation, Genba Digital, GG Insurance Services, Huey Games, Limit Break Mentorship, Lunaris Games, Many Cats Studios CIC, Martin Tripp Associates, Mayamada, Mediatonic, nDreams, Netspeak Games, Out Making Games, Payload Studios, Pixal Toys, Polystream, Rare, Roll7, Sheridans, Sketchbook Games, Sold Out, Sony Interactive Entertainment, Splash Damage, Square Enix Europe, State Of Play Games, Sumo Digital and ustwo games and YRS TRULY.
  • All the individuals & contractors we worked with:
Jay Roerade, Liquid Crimson, Shay Thompson and Vikki Blake.
  • Our colleagues within:
Ukie
  • To everyone and anyone else who got involved in our anniversary activities to celebrate such a milestone with us.
The #RaiseTheGame team looks forward to the 2nd anniversary and can't wait to make it a bigger celebration than this year!
Twitter
LinkedIn
https://raisethegame.com
Copyright © Ukie 2020
+44 207 534 5800
hello@ukie.org.uk

Want to change how you receive these emails?
You can update your preferences or unsubscribe from this list.