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Khronos Unveils Kamaros as the name for the Embedded Camera System API and Working Group


Kamaros GraphicKhronos has officially adopted ‘Kamaros’ (pronounced Kam-ă-ross) as the name for the Embedded Camera System API and working group.  Jointly promoted by Khronos and the European Machine Vision Association (EMVA), the Kamaros API Working Group is developing an open, royalty-free standard for controlling camera system runtimes in embedded, mobile, industrial, XR, automotive, and scientific markets.

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Deliver Interactive Experiences with glTF: A Node Graph-Based Approach


glTF LogoThe Khronos 3D Formats Working Group is constantly assessing emerging requirements and over the past 18 months, one issue has consistently bubbled to the top of these discussions: "interactivity".

The need to develop new interactivity and behaviors capabilities for glTF has been fueled in part by the evolution towards the open metaverse. It’s clear that glTF can and should have an important role to play in this ecosystem and so the group has spent the past few months cooperatively refining proposals for how we might best build interactivity into glTF 3D assets. These proposals are described in a blog which outlines the current approach and reasoning, as well as invites the community to contribute.

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Recently Upstreamed SPIR-V Backend Ready for Discussion at 2022 LLVM Developers’ Meeting


OpenCL LogoThe OpenCL Tooling Task Sub Group (TSG) is actively contributing to the LLVM compiler infrastructure project and is determined to bring first-class support for OpenCL and SPIR-V to LLVM. The TSG has been diligently working to review and merge all patches with features already implemented in the Khronos LLVM-SPIRV-Backend repository and these are now current. Further development inside the LLVM repository is planned to provide full OpenCL conformance, performance improvements, and the redesign of OpenCL/SPIR-V built-in generation to make the backend easier to target from the non-OpenCL based frontends.

These updates and many other exciting changes in the SPIR-V and OpenCL world will be discussed in depth at the upcoming 2022 LLVM Developers’ Meeting, taking place November 7-9 in San Jose, California. The meeting will feature a 30-minute technical talk, “SPIR-V Backend in LLVM: Upstream and Beyond,” by Michal Paszkowski and Alex Bezzubikov. All interested developers are encouraged to register at https://llvm.swoogo.com/2022devmtg/ and participate in the conference.

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New Vulkan 1.3.231.0 SDKs Add New GFXReconstruct Features


LunarG LogoTwo new and important features have been added to GFXReconstruct:
  • The “Virtual Swapchain” feature fixes incorrect screen output when swapchain image acquisition order or count is different on the target platform. Virtual Swapchain is enabled by default but can be disabled. See the GFXReconstruct documentation for more information.
  • The new gfxrecon-convert tool (a.k.a. gfxrecon.py convert) produces JSONlines output representing all the Vulkan commands in a GFXReconstruct capture. For more information, see the “JSON Lines Conversion” section of the GFXReconstruct documentation.
Learn more...
 

New glTF Meetups!


glTF LogoglTF is kicking off a new series of Virtual Meetups with three newly announced events focused on use cases from content creators and glTF tooling updates:
  • November 8 Meetup:
    • Integrating glTF into Qt3D, Vulkan and embedded applications
    • Overcoming the Challenges in e-Commerce Content Creation
    • 3D in Fashion - Baking non-standard Unity materials into glTF
  • November 15 Meetup:
    • Blender glTF I/O: Support for glTF PBR material extensions
    • Creating a bridge between Unity and three.js
  • December 6 Meetup:
    • Getting CGI content ready for real-time with glTF
    • Gestaltor - The visual glTF editor and stager
    • Volumetric glTF
We hope to see you there! Bring your questions!

Happening Today:
Join Khronos and the Metaverse Standards Forum at RealTime Conference


Metaverse Standards Forum LogoKhronos and Metaverse Standards Forum President Neil Trevett will deliver a keynote during the RealTime Conference Standards and Interoperability Track. Then, members of Khronos, the Metaverse Standards Forum, and the RealTime Society will come together for a panel on the challenges ahead for real-time interoperability. The conference is free and fully virtual. Join us for these two sessions:
  • November 8, 4:25 – 4:50 PM PST
    • Keynote Presentation: A Real-time Voice for the Metaverse: Getting Involved in Interoperability
  • November 8, 6:40 – 7:25 PM PST
    • Panel Presentation: Real-Time Asset Interoperability: Challenges and Rewards
Learn more...

Vulkanised 2023 is coming to Munich!


Vulkanised GraphicVulkanised is delighted to be back in person! The largest event dedicated to 3D developers using the Vulkan API will take place in the beautiful city of Munich, Germany on Feb 7-9, 2023. Vulkanised is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem.

The public Call for Submissions from the Vulkan developer community has been extended and will close Friday, November 11 at 11:59pm AOE.

Learn more...

Khronies


Khronies Graphic The success of Khronos is dependent on the dedication and active contributions of its members. The Khronie Awards are presented to individuals who have made significant contributions in advancing the work of Khronos Working Groups towards their goals. The latest set of Khronies were presented at the Khronos Face-to-Face meeting in Phoenix in October. Khronos is delighted to recognize the following members for their incredible hard work:
  • Brent Insko - OpenXR
  • Jason Ekstrand - Vulkan
  • Brent Scannell - glTF
  • Kurt Akeley - OpenGL
  • Lisie Aartsen - Khronos Group
  • Ann Thorsnes - Khronos Group

For a list of all the past recipients, please visit the Khronie Awards page.

Recent Vulkan Webinars


Vulkanised GraphicVulkan completed two new webinars in October. Presentations and video of the events are now available:

How Do We Solve the Challenges of glTF Asset Creation?


glTF LogoDuring this webinar we showcased the work currently taking place within the Khronos Group to address the current challenges in glTF asset creation and how to solve them. The agenda consisted of:
  • Asset Creation introduction - Eric Chadwick, Wayfair
  • Conforming to Requirements - Max Limper, DGG
  • Validating Assets - Mike Festa, Super DNA 3D Lab
  • Building a Scalable Pipeline - Paweł Nikiel, CGTrader
  • Open Discussion / Q&A with questions from the audience
Presentation and video from the webinar are available here.

A look at Vulkan Extensions in Venus


Collabora LogoWhen it comes to Vulkan applications and libraries, you'll be hard-pressed to write them without leveraging the ever-expanding list of Vulkan extensions made available to take advantage of the quirks and features graphics hardware has to offer. In brief, Vulkan extensions are addendums to the Vulkan specification that drivers are not required to support. They allow vendors to expand upon the existing API to allow the use of features that may be unique to a particular vendor or generation of devices without having to retrofit the core API. Even in virtualized environments, the use of extended functionality for hardware-accelerated applications can be paramount for performance. Indeed, it is something that virtual graphics drivers, like Venus, must take into account.

Venus is a virtual Vulkan driver based on the Virtio-GPU protocol. Effectively a protocol on top of another protocol, it defines the serialization of Vulkan commands between guest and host. This post will cover details of the Venus driver, its components, and their relations in the context of extensions. More...

SC22

November 13-18, 2022

SC22 LogoSC is one of the largest HPC conferences in the world. We host thousands of students, exhibitors, and presenters representing institutions of every shape and size. Our volunteers are committed to bring you a broad range of experiences to help you get the most out of the event. In fact, here below is what a few of our leaders have to say about their own first time at SC. 

Come see what Khronos-related sessions are currently scheduled. More...

       

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